Not Just A Game Episode 8: Things We Like

This week we talk about things we like! (Though “Halloween around the corner” implies this was recorded before Halloween… which is true. I’ve been very busy. Sorry! Also the voice levels aren’t great this episode. Sorry!)

We’re so used to being critical that we think it’s important that we also talk about nice things and things we like in games.

We talk costumes, avatars, hair cuts, Conchita Wurst, doing all of the tutorials, getting embarrassed in front of NPCs, working together in big social worlds, emergent community codes of conduct within games, societal beginnings, octopuses, stories that surprise us, and more!

Games mentioned:

  • Final Fantasy XI/XIV
  • Elder Scrolls Online
  • Guild Wars 2
  • an unnamed game where female dwarves can have beards
  • Elite: Dangerous
  • Everquest 2
  • Octodad: Dadliest Catch
  • Spec Ops: The Line
  • and more that I’ve forgotten…

Not Just a Game Episode 1: Life is Strange and Social Norms

This is the first episode of my new podcast. Please be gentle, I am working with new equipment and a new style of media! But any technical feedback welcome (I think I’ve solved the crackling in the microphone now though!).

In this episode, I am talking about Life is Strange and social norms. What’s a social norm? Listen and find out!

Are there any games where you struggled with social norms vs. expectations of the gameplay? Comment below!

Games mentioned:

  • Life is Strange
  • Grand Theft Auto
  • Legend of Zelda¬†series
  • Dragon Age series/Bioware games
  • Skyrim
  • Guild Wars 2
  • Final Fantasy series