In this episode we follow up with some of the questions we didn’t get to in the talk – it’s a bit longer than our usual episodes, and we’ll go back to normal after the second of these on zombies and brains, following up the other talk we did on archaeology and philosophy of zombies in video games!
In this talk from PAX East 2018, Tyr Fothergill and Catherine Flick discuss the archaeology and philosophy of zombies in video games, and how these can be used to help scientists in large neuroscience projects understand the importance of research ethics. We will be doing some follow up podcast episodes to discuss some of the questions more thoroughly as well.
Here’s the first of two of our talks from PAX East 2018. In this talk, Tyr, Alex Roederer and I talk about ethics and Pokémon Go!. The audio of this will be available as a podcast, and the Prezi presentation is also available to view separately.
Tyr and I are off to PAX East again, this time we will be talking about zombies (and Pokémon Go!)!
We were so excited we invited some special guests to come play Left 4 Dead 2 with us (yes, they are our very patient and lovely husbands, Martin and Ray). Listen in to some of the shenanigans we got up to, and some thoughts about zombies, realism, decay, and why zombie games are so popular!
We have never played this game before and we are not very good at FPSes, so enjoy our attempts to TPK too!
We take this episode to look back at some old skool gaming. What were our first computers, consoles, and games? Do you remember any of these games? What are your first gaming memories? Caution: spoilers for Return to Zork.
This one took a while to edit due to some technical difficulties, sorry!
This week we talk about things we like! (Though “Halloween around the corner” implies this was recorded before Halloween… which is true. I’ve been very busy. Sorry! Also the voice levels aren’t great this episode. Sorry!)
We’re so used to being critical that we think it’s important that we also talk about nice things and things we like in games.
We talk costumes, avatars, hair cuts, Conchita Wurst, doing all of the tutorials, getting embarrassed in front of NPCs, working together in big social worlds, emergent community codes of conduct within games, societal beginnings, octopuses, stories that surprise us, and more!
Final Fantasy XI/XIV
Elder Scrolls Online
Guild Wars 2
an unnamed game where female dwarves can have beards
Today we are branching out from the video games for an episode, because we were playing a game the other day and it made us a little cranky. So this episode we will talk about some of our favourite board games and how they make us a little cranky sometimes.
Some images we talk about in the video are of the cards from Ascension:
The Landtalker card in particular reminded Tyr of Mayan profile portraits, the one that sprang to mind (that people might have seen) was a rendering of Pacal of Palenque (image by A. Skromnitsky, from Wikipedia).
This week we head to the country in a farm-filled episode on Stardew Valley! How do real farming practices relate to the version you see in video games? We chat about worming cows, getting muddy, and hiding from the sunshine in this end-of-summer episode.
In this episode I talk political games with David Stark, an indie game developer who recently created Martian Immigration Nightmare. You may recall this game from my previous post asking for what games are out there that follow this political trend – in fact it’s the game that prompted my post!
We talk about politics, the response to politics from high profile tech people, political games, how games can help people understand political (and institutional) nightmares, and whether it’s okay for a game to depict punching Nazis.
Thanks so much to David for coming on (and his patience in my tardiness for uploading it!).