In this episode we follow up with some of the questions we didn’t get to in the talk – it’s a bit longer than our usual episodes, and we’ll go back to normal after the second of these on zombies and brains, following up the other talk we did on archaeology and philosophy of zombies in video games!
Here’s the first of two of our talks from PAX East 2018. In this talk, Tyr, Alex Roederer and I talk about ethics and Pokémon Go!. The audio of this will be available as a podcast, and the Prezi presentation is also available to view separately.
“Pokémon Go took the world by storm following its launch in summer 2016. As well as being a fun game to play there have been some reports of it encouraging exercise, social interaction, and improving the mental health of players. This study is looking at what mental health benefits players receive from Pokémon Go, and to understand how the format of the game itself contributes to this (if at all).
We are asking individuals who play Pokémon Go to complete the following online questionnaire. This will ask about your experiences of playing Pokémon Go, if you feel it has benefited you in any way, and what form those benefits have taken. As the research is related to mental health, the questionnaire will touch on this subject. However, you do not have to disclose any personal information that you do not feel comfortable sharing, and do not have to answer the questions if you do not wish to. All information which is collected during the course of the research will be kept on a password protected database and is strictly confidential. You will be given a pseudonym which will be used instead of your name. Any identifiable information you may give will be removed and anonymized, and all quoted materials will have all identifying information removed.”